Double Duplicates
Something has infiltrated this world and started duplicating everything in it — meteors, boxes, stars, at every size — and hurling the copies at your base. Fight back the only way that works: read each incoming shape and its exact scale, then fire an identical copy straight back.
A perfect match — right shape, right size — destroys it. Send something smaller and you chip it down a size instead, buying yourself another shot. Send the wrong shape, or something too big, and your shot is wasted while the enemy keeps closing in — and your base swells a little, making it a fatter target.
Hold out across three escalating levels.
Made for Kenney Jam 2026 — theme: scale.
How to play
Your cannon aims by itself. You only handle two things: what you fire, and how big it is.
Right mouse button — cycle shape (or keys Q / W / E)
Hold left mouse button — your shot grows: x1 → x2 → x3 and back down
Release — fire
Esc — pause
Tip: the ghost at your muzzle turns green the instant it matches the target. Don't count sizes — hold, watch for green, let go.
Credits
Made in Unity 6 by Rijul Singla — SaladCrunch Productions
Art: Kenney (CC0) — kenney.nl
Music: SUPER 16-BIT SOUNDS by Dylann Taylor
SFX: Kenney Interface, Sci-Fi & UI audio packs (CC0)
Fonts: Kenney Fonts (CC0)
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Rijul Singla |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Arcade, base-defense, Casual, kenney, shapes, Short, Singleplayer, Top-Down, Unity |
| Content | No generative AI was used |
Download
Install instructions
Windows
1. Download Double Duplicates v1.4.zip
2. Right-click → Extract All (extract the whole folder, don't run it from inside the zip)
3. Open the extracted folder and run DoubleDuplicates.exe
No installation needed, and no extra software required.
macOS / Linux
Play the browser version at the top of this page — no download needed.


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